DLS Module Spezifikation - ViALUX GmbH

Making light work for you
Direkt zum Seiteninhalt
Projektor und Kamera werden Eins
Produktbeschreibung Technische Daten
Spezifikation
DLP projection chipset
DLP7000 micro-mirror array
1.024 x 768 mirrors
Max. pattern update rate
22.727 fps (full array)
Image sensor chip
Sony Pregius IMX-174

1.920 x 1.200 pixels
Max. image buffer capacity
1.592 full resolution, 10 bit images
DLS frame rates (selected regions of interest - ROI)
Image sensor
lines (ROI)
DLS
Frame Rate
Image sensor
bit depth
DLP projector
bit depth
1.200
166 fps
10 bit
8 bit
676
289 fps
10 bit
8 bit
374
500 fps
10 bit
7 bit
236
750 fps
10 bit
6 bit
168
1.000 fps
10 bit
6 bit
70
1.900 fps
10 bit
5 bit
2
5.150 fps
10 bit
2 bit
DLS-1 Module configuration
Components
1 x  DLP7000, 1 x  Sony IMX174
Base length (stereo base)
410 mm
Focal length of camera lens
16 mm
Working distance WD
1.300 - 3.000 mm
Throw ratio (WD / FoV)
1.8
DLS-2 Module configuration (preliminary)
Components
1 x DLP7000, 2 x Sony IMX174
Base length (stereo base)
160 mm
Focal length of camera lens
16 mm
Working distance WD
600 mm (optional 1.000 mm)
Throw ratio (WD / FoV)
1.8
Light source options
Blue LED
460 nm
NIR LED
730 nm, 850 nm
White LED

Electrical connections
Power Supply
19 VDC, 150 W
PC Interface
USB-3.2 Gen 1 x 1 (Type-A )
Sync
2 sync ports (supported with zSn.dll)
Environment
Operating temperature
10 °C to 35 °C, non-condensing
Storage temperature
-10 °C to 60 °C, non-condensing
Software:  DLS-1.0 API
Features
Single sequence projection/recording
Repeated sequence projection/recording
Region of interest
Pixel binning
Real-time processing into internal buffer
Adjustable parameters
Frame rate
Exposure time
LED brightness
Sensor gain
Size of region of interest
Sensor pixel binning
Operating system
MS Windows 10
API library
32- and 64-bit native DLL
Sample code
C#  program
Software: zSnapper® SDK (zSn.dll)
Optional Extension for 3D measurement, see zSnapper® Modules
Features
2D image recording (snapshot or stream)
3D data recording (snapshot or stream)  
Multi exposure 3D recording (HDR)
Multiple device synchronization
Calibrated (x, y, z) plus b/w texture output
Spatial data registration based on coded marks
Projection of user defined images in idle mode
Zurück zum Seiteninhalt